Settings

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Property Label Description
Extrapolate Use linear extrapolation when importing animated objects. Options: All, Cameras, Locators, None.
Default path Default path for file exports. Multiple paths are separated by semi-colon. The first existing path will be used. Supports environment variables using $<name> syntax and tokens such as {PROJECT}.
Scene format Setup scene format using the exported scene, exported image, or a dialog box with all available resolutions.
Export scale Export scale for 3D objects (position, focus distance, etc.). Does not apply to container files (e.g., .usd, .abc).
Import scale Import scale for 3D objects (position, focus distance, etc.). Does not apply to container files (e.g., .usd, .abc).
Animation Export animation for 3D objects.
Filter rotations Apply a Euler filter to the rotation curves to avoid flipping between positive and negative values.
Set render camera Set the imported camera as the active render camera.
Lock camera Lock transform values for imported cameras.
Correct fps Ensure the current scene uses the same FPS as the import.
Mesh as file Execute the "Export as file" command for selected mesh objects. Otherwise, export mesh objects as locators.
Mesh as plane Export mesh objects that are single planes (no volume) as "cards". Ignored if "Mesh as file" is enabled.
Modifiers Evaluate the mesh geometry before exporting vertices or faces (planes). Note: Only vertex export supports animated modifiers.
Add material Add a new material to created mesh objects.
Add aspect mask Add an aspect mask to the camera (if possible).
Use square pixels Force the use of square pixels. Multiplies the width by the pixel aspect ratio.
Import dialog Open an import dialog for file import (e.g., .abc, .usd).
Import using default settings Import files (e.g., .abc, .usd) using Blender's default settings. Ignored if "Import dialog" is enabled.
Hide meshes Hide unselected meshes before export. This may speed up export time in some cases.
Hide modifiers Hide (unselected) meshes with modifiers before export. This may speed up export time in some cases.
Hide geometry nodes Hide (unselected) meshes with geometry nodes modifiers before export. This may speed up export time in some cases.
Pretty json If enabled, the exported JSON file will use "human-readable" formatting. This may slow down imports in non-Python applications like After Effects.
Use file Open a file browser for export/import of data.